PacManace v0.1


DevLog

PacManace Updates

I started Pacmanace development on 19/10/23. I have started developing the map and creating assets for this project. I followed up with getting a working character up with movement and shoot functions and interactable items. 

I faced many many many issues that required a lot of time to fix it. I will post another separate post to address and document these issues. I am so glad it got fixed and am thankful that I got help from my professor! 

Currently, I am working on the Ghost AI using CodeMonkey's tutorial. I have to first create a grid system and use generics(?) before I can implement the AI pathfinding system.

New Features

GAMEPLAY

  • Added Pac-Man Movements
  • Added Grid TileMaps and environment
  • Added interactable Pallets
  • Added interactable Pistol
  • Added Pac-Man Shoot Functions
  • Added Basic UI with functioning Pallet counter
  • Added Following Camera & Camera Boundary

Credits

Special thanks to the below creators!

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